top of page
Level Design
A third person, semi-linear level inspired by the catacombs series of levels from Elden Ring.
A 2-player co-op adventure game where you build ships and defend the countryside!


A third-person, cover shooter level stylized to serve as an intermediate to a larger objective.
A 2D puzzle platformer made in 72 hours for Ludum Dare 55.


A Level Design for the Ubisoft Toronto Next competition.
bottom of page

