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Level Design

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A third person, semi-linear level inspired by the catacombs series of levels from Elden Ring.

A 2-player co-op adventure game where you build ships and defend the countryside!

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cliffside.png

A third-person, cover shooter level stylized to serve as an intermediate to a larger objective.

A 2D puzzle platformer made in 72 hours for Ludum Dare 55.

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A Level Design for the Ubisoft Toronto Next competition.

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